Publish!

New adventures in innovation

Book NowTuesday 24 September at St Brides, London

Speakers

Confirmed speakers include:

Tom Abba, University of the West of England, co-creators of ‘these pages fall like ash’

Tom Abba is a specialist in narrative theory and practice, and teaches at the University of the West of England. Tom maintains an ongoing research interest in the grammar of new media and the language of psychogeography and place, and the development of new methods by which to write and produce interactive narrative. In 2011, he wrote and distributed a narrative experiment to an audience of publishers, writers, games developers and academics. The project merged physical and virtual narrative structures, exploring the possible shape of a born-digital novel. Tom is co-creator, alongside Duncan Speakman, of 'these pages fall like ash'. The project is a groundbreaking synthesis of the physical book and digital textuality, and was unveiled to a sellout audience in April this year. The artists worked with Neil Gaiman and Nick Harkaway to explore the potential of writing in a converged, augmented space.

James Attlee, author, co-creator of Writer On The Train

A non-fiction author based in Oxford, James Attlee explores the territory that immediately surrounds us and which therefore gets overlooked. His recent book Nocturne: A Journey in Search of Moonlight deals with the broken connection between mankind and the moon, and was described by The Times as 'a poetic and passionate story of light in darkness'.  He is co-creator of Writer on the Train, a project developed as part of REACT's Books and Print Sandbox. Together with Fabrizio Nevola of Bath University and award-winning agency Agant, James has explored the fixed, linear space of the Bristol to London mainline, using smart phones and GPS to deliver a new literary form, delivering content relevant to the train's location.

Alex Butterworth, Amblr, co-creator of The Next Time(line)

Alex Butterworth is a historian, producer, cross-media author and designer of digital narrative experiences.  Alex is the founder/director of Amblr, which creates location-based digital experiences with partners from cultural, heritage, educational and branding organisations. One of Amblr's most recent works, in collaboration with the Wellcome Trust, is an iPhone app Magic in Modern London, which takes the user on a collecting game through the city. For their current project, The Next Time(line), Amblr and Bradley Stephens of Bristol University have taken three classic literary texts (Wordsworth's autobiographical poem The Prelude, Shakespeare's Henry V, and Hugo's Les Miserables) and combined them with innovative methods of data visualisation and the affordance of the touch screen to create a more dynamic, malleable and compelling form of timeline for the digital world.

Charles Catton, Publishing Manager, Amber Books

Charles Catton has worked in book publishing for over 15 years. He is Publishing Manager at Amber Books, which creates illustrated non-fiction titles in print and digital formats for adults and children. Amber Books' digital programme comprises content for smartphones, e-readers, tablets and websites, either bespoke or off-the-shelf. Its e-books include 'Bodies of Evidence' and its apps include 'The Human Body' and the Great Battles series, which allows the reader to see a battle develop stage by stage with animated maps, audio commentary, and a narrated history and gallery.

Fionnuala Duggan, Managing Director for International, CourseSmart

Fionnuala Duggan is Managing Director, International, at CourseSmart LLC, where she is responsible for setting up and growing the company’s operations in international markets. Fionnuala has over twenty years of senior management experience in digital media. Until 2011, she was Director of Digital at Random House Group, where she ran their digital activities including ebooks, apps, websites and audio books. Previously, she was Vice President, New Media, EMI Recorded Music, Europe & International, where she oversaw group strategy and commercial operations for new media activities outside the US, including digital downloading of music, e-commerce, mobile telephony and digital marketing and promotions. Fionnuala joined EMI in 1997 as Director Multimedia Services where, among other roles, she set up Abbey Road Interactive, the first European DVD-Video facility. Fionnuala holds an MBA from INSEAD, Fontainebleau (1991) and a BA Mod in Experimental Physics from Trinity College Dublin (1987).

Simon Evans of SlingShot, co-creator of Jekyll 2.0

Simon Evans is co-founder of SlingShot, a Bristol-based company specialising in developing street games as a new entertainment form. SlingShot's 'Mobile Social Games' are played in a physical space, with other people but facilitated by mobile technology: their best-seller, 2.8 Hours Later, is a zombie chase game which turns city centres into a playground for the living dead. The company founded igfest, an international festival of street and pervasive games held each year in Bristol, and have worked with clients such as the Arts Council England and Samsung. Currently, Slingshot are collaborating with Dr Anthony Mandal of Cardiff University, an expert in the gothic novel, to render The Strange Case of Dr Jekyll and Mr Hyde into an entirely new experience: by merging linear fictional narrative, the  interactivity associated with gaming, and technologically advanced bio-sensory equipment, they are on a mission to create the world's first fully biologically driven game.

John Gibbard, Associate Planning Director, Dare

John Gibbard is Associate Planning Director at award-winning creative digital agency Dare, working with clients across platforms from websites to mobile games. While at the agency, John has been responsible for overseeing design and strategic experience planning for a variety of clients, including the Post Office, Barclaycard and BMW UK.. His interests lie in information architecture, and in the role of behavioural economics, notably choice architecture, in digital advertising and interaction design. John was the designer for the MyFry app, based on The Fry Chronicles by Stephen Fry. The app looked at how people consume books and tried out innovative new methods of presenting data, using visual indexing and a non-linear structure where the reader could create their own personal narrative.

James Huggins, MD, Made in Me

James Huggins is the Managing Director and co-founder of Made in Me, a creative studio making games, apps, books and toys for children. The studio has collaborated with clients and partners including Penguin, HarperCollins and Hachette. Their work includes BAFTA nominated The Land of Me, a series of early learning apps published by Ladybird, and Me Books, a book app technology that allows children to create their own interactive versions of classic stories. Prior to Made in Me, James was the Managing Director of Escape Studios, a company providing technology and training to leading global computer graphics companies including Sony, Pixar and Microsoft.

Jon Ingold, Creative Director, inkle

Juliet Mushens is an agent in the UK Literary Division of The Agency Group, where she represents a bestselling list of fiction and non-fiction writers. Before joining The Agency Group, Juliet worked in fiction marketing and editorial at HarperCollins, and was literary agent at Peters Fraser and Dunlop, where she also supervised a Creative Writing dissertation at Kingston University and helped judge the City Lit/PFD best novel prize. This year she is judging three prizes for debut writers: for Marie Claire, for the Historical Novel Society, and also for the Bath Novel Award. She was picked as a Bookseller Rising Star in 2012 and was shortlisted for the Kim Scott Walwyn Prize in 2013.

Trevor Klein, Head of Development, Somethin’ Else

Trevor Klein is Head of Development at Somethin' Else, an award-winning content design and creation company based in London, making stuff audiences love for brands, broadcasters and publishers. Trevor runs the company's digital development slate and produced the award-winning iPad edition of Richard Dawkins' book, The Magic of Reality. He has previously worked at the BBC producing a range of cross-platform narrative projects across mobile, web and TV. He is a blogger at Futurebook. See more at his website http://trevorklein.co.uk

Juliet Mushens, Literary Agent, The Agency Group

Juliet Mushens is an agent in the UK Literary Division of The Agency Group, where she represents a bestselling list of fiction and non-fiction writers. Before joining The Agency Group, Juliet worked in fiction marketing and editorial at HarperCollins, and was literary agent at Peters Fraser and Dunlop, where she also supervised a Creative Writing dissertation at Kingston University and helped judge the City Lit/PFD best novel prize. This year she is judging three prizes for debut writers: for Marie Claire, for the Historical Novel Society, and also for the Bath Novel Award. She was picked as a Bookseller Rising Star in 2012 and was shortlisted for the Kim Scott Walwyn Prize in 2013.

Tomas Rawlings, Creative Director, Auroch Digital

Tomas Rawlings is Design & Production Director at games studio Auroch Digital and its acclaimed news-gaming project GameTheNews.net. He also works as a consultant with major organisations such as the Wellcome Trust, helping them to develop and deliver their gaming strategy. As a games designer Tomas has produced titles from original concepts to well-loved IPs such as Star Wars and The Great Escape to the critically and commercially successful Savage Moon series for Playstation. He is a co-founder of the non-profit Bristol Games Hub, a collaborative enterprise bringing businesses and games developers together. Tomas completed his PhD examining evolutionary theory and networked forms of media at UWE in July 2013.

Clare Reddington, REACT Hub and director of iShed and The Pervasive Media Studio;

Clare Reddington is Director of iShed and the Pervasive Media Studio, both part of Watershed in Bristol, UK. Clare works with industry, academic and creative partners to deliver collaborative research around digital technology and the creative industries. In 2007, Clare set up iShed to initiate and support creative technology research and development. Projects include the R&D investment scheme Media Sandbox, Theatre Sandbox, a new national  commissioning scheme and Light Up Bristol, which mapped 400ft projections on to Bristol's Council house. Clare is a member of the advisory boards of the Arts and Humanities Research Council Advisory Board, Capsule and Hide&Seek.

Andrew Rhomberg, Founder, Jellybooks

Andrew Rhomberg is the CEO and founder of Jellybooks which aims to help people discover new books, offering the opportunity to download and sample 10% of an ebook before purchasing. Rewards are given to those who share their discoveries with friends via Twitter, Facebook, Pinterest or email. Andrew has been involved with technology start-ups for over 12 years, of which the last five years have been spent in digital publishing. He previously worked for ebook platform txtr, online music platform Reciva, Skype, gate5/Nokia Maps, Airbiquity and Shell.

Duncan Speakman, Circumstance, co-creator of ‘these pages fall like ash’

Duncan Speakman is a founding member of Circumstance, and is a Bristol based artist who creates work that engages audiences in public spaces. Many of the pieces he creates, such as soundwalks and live performances, are experienced on headphones while walking through public spaces. Sometimes these are pre-recorded, at other times they may use satellite positioning, live performers and realtime sound processing and large scale video projections, micro-documentaries and books. Duncan has co-created 'these pages fall like ash' with Tom Abba, with creative input from award-winning authors Neil Gaiman and Nick Harkaway, and is a story told across two books. One is a crafted physical artefact, and the other a digital text on hard drives hidden across a real city and read on participants' mobile devices. Over the course of two weeks the two books come together to provide a unique reading experience.

Diana Stepner, Head of Future Technologies, Pearson

Diana Stepner heads up Future Technologies, a team at Pearson which explores future trends while building prototypes using new digital devices and technologies. She also helps business units accelerate digital innovation and builds relationships with developer communities, including incubators and start ups. Diana and her team are currently working on Google TV to develop apps, an augmented reality Barcelona guide and collaborative tools for classrooms. Previously Diana worked in Emerging Media at Razorfish and UX at Salesforce.com. In addition, she led Product Management in Western Europe for Monster Worldwide. She has a Masters degree in information management from UC Berkeley and an MBA from Boston University.

Nicola Thomas, University of Exeter, co-creator of Digitising The Dollar Princess

Nicola has collaborated with software developers at Bow Software on the design of a digital biography app, Digitising the Dollar Princess, which offers the reader a compelling non-linear experience by combining rich interactivity with source materials and research around the life of Mary Curzon, the 19th Century British-American peeress and Vicereine of India. Her research specialisms include cultural and spatial perspectives on the creative economy, and digital innovation in the humanities through creative economy partnerships.

Bill Thompson, Head of Partnership Development, BBC Archives

New media pioneer Bill Thompson is a journalist, commentator and technology critic based in Cambridge. He has been working in, on and around the Internet since 1984. He currently writes a weekly column for the technology section of the BBC News site, and contributes to other publications, both on and off-line, including the Guardian, The Register and the New Statesman. As Head of Partnership Development at the BBC Archives, Bill oversees the Digital Public Space initiative, which offers the BBC and its partners a way of thinking about how to take digital material from television programmes, to scanned texts, to 3-D models of objects in museums, and making it available to the wider public.

George Walkley, Head of Digital, Hachette UK

George Walkley is Head of Digital for Hachette UK. He has held various positions in marketing, business management and digital strategy at Time Warner Book Group and latterly Little, Brown Book Group, prior to moving to Hachette's group management in July 2009. His first role in the book trade was as a bookseller before moving over to the publishing side in 2005. He is responsible for enabling and driving implementation of digital initiatives and strategy across the Hachette UK group, and represents the business on a number of industry groups including the operating board of the trade standards body BIC. Since December 2012 George has been Chairman of the Publishers Association's Digital Directors Group.

Chris Yapp, IT Futures and Scenarios

Chris Yapp is an independent consultant, working in technology and futures thinking. He has 30 years' experience in the technology industry, and is a specialist in scenario planning, futurology and the strategic and management aspects of ICT. Chris has worked at HP, as an Executive Technology Strategy consultant at Capgemini UK, and as Head of Public Sector Innovation at Microsoft. He currently works as consult for Golant Media Ventures, which helps set up or re-launch services which have a significant media, communications or digital component, and as a public sector advisor at Koru Consulting, specialising in Local Government futures. He is a Patron of NACE, a Trustee of the World Ecitizens charity, and Fellow of both the RSA and the BCS, for whom he writes the 'Future Tech' blog, focusing on technology's impact on society.

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Publish!

New adventures in innovation

24 September 2013
9:30 – 5:30pm, followed by networking

St Bride Foundation
Bride Lane, Fleet Street
London EC4Y 8EQ

Calendar entry

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